Much of my research has focused roughly on the question: If reward in a reinforcement learning framework is given by a live human trainer as he or she observes the agent’s behavior—rather than from the usual pre-coded reward function—how should an agent use these feedback signals to best learn the behavior that the human intends to teach?

Train a TAMER agent yourself.

Below are links to explore my work with Peter Stone and others on learning from human reward.

Interactive Shaping – the problem of learning from human-generated reward
TAMER – our (myopic) foundational system for interactive shaping
Non-myopic learning – learning to maximize human reward over the long term such that the agent performs well on the trainer’s intended task
TAMER+RL – learning from both human-generated reward and predefined reward from a Markov Decision Process

With a talented crew at the MIT Media Lab, I put together this video of my work on TAMER: